Volume Four

Volume Four

Find an area, a volume, or a surface area to earn a disc. Connect four to win.
L
Wins 0
R
Wins 0
How a turn works

The team on deck picks one answer. A correct answer earns a disc, and that team chooses a column. A wrong answer opens a steal: the other team can try the same problem with the remaining answers. A correct steal earns that team a disc, and the team that missed goes next. If the steal is missed or passed, play moves to the other team. Problems are generated fresh each turn, and the worked solution appears after every turn.